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    Battle Simulation Exercise/Known Penchants: Difference between revisions

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    {{Skill List|Unknown|{{Nihongo2|Lead Bullet Hound{{ref|name = c232p6}}|レッドバレット 追尾弾|Reddo Baretto Haundo}}|Unknown|[[Chika Amatori]]{{ref|name = c232p6}}{{ref|name = c232p9}}
    {{Skill List|Unknown|{{Nihongo2|Lead Bullet Hound{{ref|name = c232p6}}|レッドバレット 追尾弾|Reddo Baretto Haundo}}|Unknown|[[Chika Amatori]]{{ref|name = c232p6}}{{ref|name = c232p9}}
    }}
    }}
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    Target the vitals - When your attack damages an enemy unit (regardless of the damage amount), there is a 30% chance the target will be forced to bail out.


    W Shotgun - Gunner Trigger (Shotgun) increases the power of the Gunner Trigger when in full attack
    W Rifle - Gunner Trigger (Assault Rifle) increases the power of the Gunner Trigger when in full attack
    Stalling Shot - When you make an enemy defend against a shot, the opponent's action point and waiting time are increased by 1.
    Stalling Sniper - When you make an enemy defend against a shot, the opponent's action point and waiting time are increased by 1.
    Receiving Sword - When you have Kogetsu equipped, your defense against enemy blade attacks is increased, and when defending wait time increases to 0.
    Liar's Shot - Increases the power and hit rate of Shooter Triggers when the target of the attack is within 6 squares
    Escudo Attack - if an Escudo is summoned in a square containing a unit, the unit's Movement is reduced by 3 and it waits 1
    Decoy - enemies who attack you have their Defense reduced for 6 actions from the time of the attack.
    Covert fire - if you fire with Silencer from outside the opponent's "defense" range, the opponent will bail out. No "evade" decision will be made (except for units with [Intuition Evasion])
    Learning ability - If an enemy makes the same attack during a match, your defense will increase from the 2nd attack onward
    Sense Sniping - Sniping with Egret always hits (except for units with [Intuition Evasion]) "Defense" judgment is made.
    Intuitive Evasion - The [Evade] decision is also made for attacks from outside the alert range. Additionally the evasion rate against sniping is greatly increased.
    Mobile Sniping - Sniping consumes 1 less action
    Enhanced Hearing: Able to detect enemy movement within 10 squares around you without relying on radar or vision
    Melee Defense - When equipped with a sniper trigger and hit by a blade attack, unit automatically switches to a blade and defends itself.
    Good Walker - Increases action point parameter by 1.
    Restraint Sniping - Whenever an enemy defends or [evades] a solo shot, it increases the opponent's action usage by 1.

    Mixed Full Attack - When making an attack with both a blade and ranged trigger, the action point of both attacks is reduced by 1, and the power of each attack is increased.

    Precision Sniping - increases the basic hit rate and range of sniper triggers

    Combat inexperience - Any given attack consumes one additional Action Token over its standard requirement (Cooldowns are not increased).

    Spearsmanship - Kogetsu's range is always 3, Senku's range does not change
    Twin Snipe - When using Full Attack with two Egrets, the total action power expended for both attacks is reduced by 3

    Massive Trion - Shooter/Gunner Trigger range is increased by 1, and the damage range of bursts is increased by 1.

    Trion Max - Shooter/Gunner Trigger range is increased by 2, and and the damage range of bursts is increased by 2

    Double Pistols - When using Full Attacker with two Gunner Triggers (Pistol), the power is increased.

    Quick fire - When you and an enemy attack occur at the same time, they do not exchange fire, and your attack is judged first.

    Sticky - Increases sniping hit rate and accuracy against enemies during attack or waiting time
    Unstable Shooting - Shooting power fluctuates randomly between 70-110% each time.
    Unstable Sniping Randomly changes sniper's accuracy from 80% to 115% each time.
    Compound Full Attack - when both attacks are made with normal rounds, the sub-trigger's attack is judged as sniper damage with double the power.
    Ex-Attacker - Attacker Triggers can be used with no action consumption penalty.
    Lead Bullet (Custom) - Lead Bullet becomes a "exclusive optional trigger" and can only be used 3 times per match instead of needing to use both sides.
    Lead Bullet Sniping - when equipped with Lightning and Lead Bullet, shoots lead bullets with a range of 10 and a 70% basic hit rate
    Lead Bullet Hound - When Hound is equipped with Lead Bullet, it shoots a lead bullet with a range of 4 and a base hit rate of 80, this does not apply the range bonus of the Trion Max Skill
    Penchant for Chameleon - Chameleon activation consumes 1 less action power and increases evasion bonus while in use.
    Penchant for Composite - lets unit be able to use Composite Bullets.
    Penchant for Spider - 1 less action is expended when using a spider wire.
    Penchant for Grenade Launcher - 1 less action power expended when using gunner trigger (Grenade Launcher)
    Omni Penchant - can use any two penchant skills per match, but can't use penchant for composites or penchant for viper
    Penchant for Viper - let's the unit be able to use Viper
    Penchant for Mako (Prototype) - command Mako Kogetsu, randomly base power's random value is increased

    -->
    |}
    |}
    ===Translation Note ===
    ===Translation Note ===

    Revision as of 20:14, November 11, 2023


    Below is a list of known skills/penchants available to use for select combatants:

    Type Name Effect Known Users
    Combo Skill Close-Quarters Combo[1]
    ((きん)(せつ) (れん)(けい), Kinstsu Renkei?)
    An ally with an attacker trigger will automatically preform a follow up attack at no cost, follow-ups can't trigger an additional follow-up.[1] Yūma Kuga[1]

    Yōko Katori[2]

    Kei Tachikawa[2]

    Sōya Kazama[3]
    Combo Skill Ranged Combo[4]
    ((しゃ)(げき) (れん)(けい), Shageki Renkei?)
    An ally with a ranged trigger can follow up at half the cost; presumably it can't trigger an additional follow-up.[4] Fumika Teruya[5]

    Kōhei Izumi[4]

    Kazuki Kurauchi[3]
    Penchant Penchant for Kogetsu[6]
    (()(げつ) (てき)(せい), Kogetsu Tenkisei?)
    When Kogetsu is equipped in the user's loadout, two more action tokens will be added.[6]Note: 2 Hyuse[6]

    Kei Tachikawa[2]

    Tetsuji Arafune[7]
    Penchant Penchant for Gen'yō[8]
    ((げん)(よう) (てき)(せい), Gen'yō Tekisei?)
    increases damage of the Gen'yō command[8] Yōko Katori (Omni-Penchant)[8]

    Potentially Yōsuke Yoneya

    Yūta Miura[9]
    Penchant Penchant for Makō (Prototype)
    (()(こう)(()(さく)) (てき)(せい), Makō (Shisaku) Tekisei?)
    The Makō command's base power value is randomly increased Futaba Kuroe[10]
    Penchant Penchant for Scorpion[11]
    (スコーピオン (てき)(せい), Sukōpion Tekisei?)
    When Scorpion is equipped in the user's loadout, two more action tokens will be added.[11] Yōko Katori (Omni-Penchant)[11]
    Penchant Penchant for Viper[4]
    (変化弾(バイパー) (てき)(せい), Baipā Tekisei?)
    Let's the unit be able to use Viper.[12] Kōhei Izumi[4]
    Penchant Penchant for CompositesNote: 1[4]
    ((ごう)成弾(せい)(だん) (てき)(せい), Gōseidan Tekisei?)
    Presumably the user is given additional action tokens Kōhei Izumi[4]
    Penchant Penchant for Pistols[11]
    ((けん)(じゅう) (てき)(せい), Kenjyū Tekisei?)
    When Gunner Triggers (Pistol) are included in the user's loadout, one action token is added, and the attack of the Gunner Triggers (Pistol) is boosted.[11] Yōko Katori (Omni-Penchant)[11]
    Penchant Penchant for Grenade Launchers[8]
    (擲弾銃(グレネードガン) (てき)(せい), Gurenēdo Gan Tekisei?)
    reduces action token cost by 1 when using a Gunner Trigger (Grenade Launcher)[8] Yōko Katori (Omni-Penchant)[8]

    Hiro Kitazoe[13]
    Penchant Penchant for Machine GunsNote: 3[8]
    (()(かん)(じゅう) (てき)(せい), Kikanjyū Tekisei?)
    reduces action token cost by 1 when using Gunner Trigger (Machine Gun)[8] Yōko Katori (Omni-Penchant)[8]
    Penchant Penchant for Shotguns[8]
    (散弾銃(ショットガン) (てき)(せい), Shottogan Tekisei?)
    increases damage with proximity when a Shotgun Trigger is equipped[8] Yōko Katori (Omni-Penchant)[8]

    Daichi Tsutsumi[14]

    Potentially Kōtarō Suwa
    Penchant Penchant for Wire Mobility[11]
    (ワイヤー ()(どう) (てき)(せい), Waiyā Kidō Tekisei?)
    When your unit is on a cell with wires set up, receive a boost to attack, evasion, and defense.[11] Yōko Katori (Omni-Penchant)[11]

    Potentially Yūma Kuga.
    Penchant Penchant for Lead Bullet[8]
    (レッドバレット (てき)(せい), Reddo Baretto Tekisei?)
    reduces the accuracy penalty when using Lead Bullet[8] Yōko Katori (Omni-Penchant)[8]

    Shūji Miwa
    Penchant Penchant for Silencer[8]
    (サイレンサー (てき)(せい), Sairensā Tekisei?)
    increases base accuracy of ranged triggers when using Silencer.[8] Yōko Katori (Omni-Penchant)[8]

    Wataru Urushima and/or Tatsuya Kuruma[15]
    Penchant Penchant for Teleporter[8]
    (テレポーター (てき)(せい), Terepōtā Tekisei?)
    halves the cool down time for Teleporter[8] Yōko Katori (Omni-Penchant)[8]

    Jun Arashiyama and/or Mitsuru Tokieda[16]
    Penchant Penchant for Guard[8]
    (()(えい) (てき)(せい), Goei Tekisei?)
    increases defense when guarding an ally[8] Yōko Katori (Omni-Penchant)[8]
    Penchant Omni-Penchant[2]
    ((ばん)(おう) (てき)(せい), Banō Tekisei Lit. Universal Penchant?)
    Allows the user to equip two penchant skills at the same time for free, in the case of the only known user - Katori she could only pick two from three different penchants[17], however the amount of penchants increase overtime due to being able to utilize any penchant her opponent has[18]. the original penchants are presumably different for every person with this skill.[17] Yōko Katori[2][11]
    Negative Skill Combat Inexperience[19]
    ((せん)(とう) (けい)(けん)()(そく), Sentō Keikenbusoku?)
    Any given attack consumes one additional Action Token over its standard requirement (Cooldowns are not increased)[19] Chika Amatori[19]
    Unknown Grasshopper Pounce[2]
    (グラスホッパー (ごう)(げき), Gurasuhoppā Gōgeki Lit. Grasshopper Assault?)
    Unknown Yōko Katori[2]

    Kei Tachikawa[2]

    Yūma Kuga[3]

    Yutaka Kashio[7]
    Unknown Thruster Crash!!Note: ≠[2]
    (スラスター (とつ)(げき), Surasutā Toutsugeki Lit. Thruster Assault?)
    Unknown Osamu Mikumo[2]
    Unknown Massive Trion[4]
    (トリオン • (だい), Torion • Dai?)
    Unknown Kōhei Izumi[4]
    Unknown Full Guard[20]
    (フル ガード, Furu Gādo?)
    +50% Defense Fumika Teruya[20]
    Presumably anyone with two Shields (Due to the nature of Full Guard)
    Unknown Liar's Shot[7]
    ((うそ)つき (しゃ)(げき), Usotsuki Shageki?)
    Unknown Satoshi Mizukami[7]
    Unknown Trion Max[21]
    (トリオン • (きょく)(だい), Torion • Kyokudai?)
    Unknown Chika Amatori[21]
    Unknown Lead Bullet Sniping[21]
    (鉛弾そげき, Reddo Baretto Sogeki?)
    Unknown Chika Amatori[21]
    Unknown Lead Bullet Hound[19]
    (レッドバレット 追尾弾, Reddo Baretto Haundo?)
    Unknown Chika Amatori[19][21]

    Translation Note

    1: Viz directly translated "Viper" and "Composite bullets" (see: Chapter 217)
    2: Viz mistranslated this as doubled instead of +2 (see: Chapter 215)
    3: The original japanese reading implies that both Assault Rifle and Minigun Gun Triggers are counted as one penchant
    ≠: is covered by text so might not be full name and/or rest is presumed

    References

    1. 1.0 1.1 1.2 World Trigger Manga Vol. 25 Chapter 215 (p. 3).
    2. 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 2.8 2.9 World Trigger Manga Vol. 25 Chapter 216 (p. 12).
    3. 3.0 3.1 3.2 World Trigger Manga Vol. 25 Chapter 217 (p. 8).
    4. 4.0 4.1 4.2 4.3 4.4 4.5 4.6 4.7 4.8 World Trigger Manga Vol. 25 Chapter 217 (p. 3).
    5. World Trigger Manga Vol. 25 Chapter 216 (p. 17).
    6. 6.0 6.1 6.2 World Trigger Manga Vol. 25 Chapter 215 (p. 6).
    7. 7.0 7.1 7.2 7.3 World Trigger MangaChapter 226 (p. 14)
    8. 8.00 8.01 8.02 8.03 8.04 8.05 8.06 8.07 8.08 8.09 8.10 8.11 8.12 8.13 8.14 8.15 8.16 8.17 8.18 8.19 8.20 8.21 8.22 8.23 World Trigger MangaChapter 229 (p. 13)
    9. World Trigger MangaChapter 229 (p. 13) Miura is the only user of Gen'yō that Katori had battled at this point
    10. Battle Simulation Exercise table 2, Vol. 26 Futaba is the only person who has Makō outside of the Battle Simulation Exercise
    11. 11.0 11.1 11.2 11.3 11.4 11.5 11.6 11.7 11.8 11.9 World Trigger MangaChapter 227 (p. 10)
    12. Battle Simulation Exercise table 2, Vol. 26
    13. World Trigger MangaChapter 229 (p. 13) Kitazoe is the only Grenade Launcher User related to the Away Mission Test
    14. World Trigger MangaChapter 229 (p. 13) Daichi is the only Shotgun user Katori had battled at this point
    15. World Trigger MangaChapter 229 (p. 13) Katori had battled Kuruma and Urushima who are/were Silencer Users, so it is possible one or both of them to have this penchant
    16. World Trigger MangaChapter 229 (p. 13) Katori had battled Arashiyama and Tokieda who are Teleporter Users, so it is possible one or both of them to have this penchant
    17. 17.0 17.1 World Trigger MangaChapter 227 (p. 9-10)
    18. World Trigger MangaChapter 229 (p. 12-13)
    19. 19.0 19.1 19.2 19.3 19.4 World Trigger MangaChapter 232 (p. 6)
    20. 20.0 20.1 World Trigger Manga Vol. 25 Chapter 216 (p. 7).
    21. 21.0 21.1 21.2 21.3 21.4 World Trigger MangaChapter 232 (p. 9)
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