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{{Parent Tab |
{{Parent Tab |
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|tab1=Overview |
|tab1=Overview |
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|tab2= |
|tab2=Special Sim |
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|tab3=Known |
|tab3=Known Parameters |
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|tab4= |
|tab4=Known Penchants |
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|tab5=Rankings |
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{{Skill List/header}} |
{{Skill List/header}} |
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{{Skill List |
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{{Skill List|Combo Skill|{{nihongo2|Close-Quarters Combo{{qref|name = c215p3|v = 25|c = 215|p = 3}}|{{ruby|近|きん}}{{ruby|接|せつ}} {{ruby|連|れん}}{{Ruby|携|けい}}|Kinstsu Renkei}}|An ally with an attacker trigger will automatically preform a follow up attack at no cost, follow-ups can't trigger an additional follow-up.{{qref|name = c215p3}}|[[Yūma Kuga]]{{qref|name = c215p3}}<br/><br/>[[Yōko Katori]]{{qref|name = c216p12}}<br/><br/>[[Kei Tachikawa]]{{qref|name = c216p12|v = 25|c = 216|p = 12}}<br/><br/>[[Sōya Kazama]]{{qref|name = c217p8|v = 25|c = 217|p = 8}}}} |
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|Combo Skill |
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|{{nihongo2|Close-Quarters Combo{{qref|name = c215p3|v = 25|c = 215|p = 3}}|{{ruby|近|きん}}{{ruby|接|せつ}} {{ruby|連|れん}}{{Ruby|携|けい}}|Kinstsu Renkei}} |
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|An ally with an attacker trigger will automatically preform a follow up attack at no cost, follow-ups can't trigger an additional follow-up.{{qref|name = c215p3}} |
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|[[Yūma Kuga]]{{qref|name = c215p3}}<br/><br/>[[Yōko Katori]]{{qref|name = c216p12}}<br/><br/>[[Kei Tachikawa]]{{qref|name = c216p12|v = 25|c = 216|p = 12}}<br/><br/>[[Sōya Kazama]]{{qref|name = c217p8|v = 25|c = 217|p = 8}}}} |
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{{Skill List|Combo Skill|{{nihongo2|Ranged Combo{{qref|name = c217p3|v = 25|c = 217|p = 3}}|{{ruby|射|しゃ}}{{ruby|撃|げき}} {{ruby|連|れん}}{{Ruby|携|けい}}|Shageki Renkei}}|An ally with a ranged trigger can follow up at half the cost; presumably it can't trigger an additional follow-up.{{qref|name = c217p3}}|[[Fumika Teruya]]{{qref|name = c216p17|v = 25|c = 216|p = 17}}<br/><br/>[[Kōhei Izumi]]{{qref|name = c217p3}}<br/><br/>[[Kazuki Kurauchi]]{{qref|name = c217p8}} }} |
{{Skill List|Combo Skill|{{nihongo2|Ranged Combo{{qref|name = c217p3|v = 25|c = 217|p = 3}}|{{ruby|射|しゃ}}{{ruby|撃|げき}} {{ruby|連|れん}}{{Ruby|携|けい}}|Shageki Renkei}}|An ally with a ranged trigger can follow up at half the cost; presumably it can't trigger an additional follow-up.{{qref|name = c217p3}}|[[Fumika Teruya]]{{qref|name = c216p17|v = 25|c = 216|p = 17}}<br/><br/>[[Kōhei Izumi]]{{qref|name = c217p3}}<br/><br/>[[Kazuki Kurauchi]]{{qref|name = c217p8}} }} |
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{{Skill List|Penchant|{{nihongo2|Penchant for Kogetsu{{qref|name = c215p6|v = 25|c = 215|p = 6}}|{{Ruby|弧|こ}}{{Ruby|月|げつ}} {{ruby|適|てき}}{{ruby|性|せい}}|Kogetsu Tenkisei}}|When Kogetsu is equipped in the user's loadout, two more action tokens will be added.{{qref|name = c215p6}}[[Battle Simulation Exercise/Known Penchants#Translation_Note|<sup>2</sup>]]|[[Hyuse]]{{qref|name = c215p6}}<br/><br/>[[Kei Tachikawa]]{{qref|name = c216p12}}<br/><br/>[[Tetsuji Arafune]]{{ref|name = c226p14|c = 226|p = 14}} }} |
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{{Skill List|Penchant|{{nihongo2|Penchant for |
{{Skill List|Penchant|{{nihongo2|Penchant for Kogetsu{{qref|name = c215p6|v = 25|c = 215|p = 6}}|{{Ruby|弧|こ}}{{Ruby|月|げつ}} {{ruby|適|てき}}{{ruby|性|せい}}|Kogetsu Tenkisei}}|When Kogetsu is equipped in the user's loadout, two more action tokens will be added.{{qref|name = c215p6}}<sup>[[Battle Simulation Exercise/Known Penchants#Translation_Note|Note: 2]]</sup>|[[Hyuse]]{{qref|name = c215p6}}<br/><br/>[[Kei Tachikawa]]{{qref|name = c216p12}}<br/><br/>[[Tetsuji Arafune]]{{ref|name = c226p14|c = 226|p = 14}} }} |
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{{Skill List|Penchant|{{nihongo2|Penchant for Composites{{qref|name = c217p3}}|{{Ruby|合|ごう}}{{Ruby|成弾|せい}}{{Ruby|弾|だん}} {{ruby|適|てき}}{{ruby|性|せい}}|Gōseidan Tekisei}}[[Battle Simulation Exercise/Known Penchants#Translation_Note|<sup>1</sup>]]|Unknown<br/>Presumably the user is given additional action tokens|[[Kōhei Izumi]]{{qref|name = c217p3}} }} |
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{{Skill List|Penchant|{{nihongo2| |
{{Skill List|Penchant|{{nihongo2|Penchant for Gen'yō{{ref|name = c229p13|c = 229|p = 13}}|{{Ruby|幻|げん}}{{Ruby|踊|よう}} {{ruby|適|てき}}{{ruby|性|せい}}|Gen'yō Tekisei}}|increases damage of the Gen'yō command{{ref|name = c229p13}}|[[Yōko Katori]] (Omni-Penchant){{ref|name = c229p13}}<br/><br/>Potentially [[Yōsuke Yoneya]]<br/><br/>[[Yūta Miura]]{{ref|name = Miura|c = 229|p = 13|text=Miura is the only user of Gen'yō that Katori had battled at this point}} |
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}} |
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{{Skill List|Penchant|{{nihongo2|Penchant for Makō (Prototype)|{{ruby|魔|ま}}{{ruby|光|こう}}({{ruby|試|し}}{{ruby|作|さく}}) {{ruby|適|てき}}{{ruby|性|せい}}|Makō (Shisaku) Tekisei}}|The Command "Makō Kogetsu's" base power value is randomly increased{{ref|name = BSM2}}|[[Futaba Kuroe]]{{ref|name = Futabaexplain|ex = BSM2|text = Futaba is the only person who has Makō outside of the [[Battle Simulation Exercise]]}} |
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}} |
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{{Skill List|Penchant|{{nihongo2|Penchant for Scorpion{{ref|name = c227p10|c = 227|p = 10}}|スコーピオン {{ruby|適|てき}}{{ruby|性|せい}}|Sukōpion Tekisei}}|When Scorpion is equipped in the user's loadout, two more action tokens will be added.{{ref|name = c227p10|c = 227|p = 10}}|[[Yōko Katori]] (Omni-Penchant){{ref|name = c227p10|c = 227|p = 10}} |
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}} |
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{{Skill List|Penchant|{{nihongo2|Penchant for Viper{{qref|name = c217p3}}|{{Ruby|変化弾|バイパー}} {{ruby|適|てき}}{{ruby|性|せい}}|Baipā Tekisei}}|Lets the unit be able to use Viper.{{ref|name = BSM2|ex = BSM2}}|[[Kōhei Izumi]]{{qref|name = c217p3}} }} |
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{{Skill List|Penchant|{{nihongo2|Penchant for Composites<sup>[[Battle Simulation Exercise/Known Penchants#Translation_Note|Note: 1]]</sup>{{qref|name = c217p3}}|{{Ruby|合|ごう}}{{Ruby|成弾|せい}}{{Ruby|弾|だん}} {{ruby|適|てき}}{{ruby|性|せい}}|Gōseidan Tekisei}}|Lets unit be able to use Composite Bullets.{{ref|name = BSM2}}|[[Kōhei Izumi]]{{qref|name = c217p3}} }} |
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{{Skill List|Penchant|{{nihongo2|Penchant for Pistols{{ref|name = c227p10|c = 227|p = 10}}|{{ruby|拳|けん}}{{ruby|銃|じゅう}} {{ruby|適|てき}}{{ruby|性|せい}}|Kenjyū Tekisei}}|When Gunner Triggers (Pistol) are included in the user's loadout, one action token is added, and the attack of the Gunner Triggers (Pistol) is boosted.{{ref|name = c227p10|c = 227|p = 10}}|[[Yōko Katori]] (Omni-Penchant){{ref|name = c227p10|c = 227|p = 10}} }} |
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{{Skill List|Penchant|{{nihongo2|Penchant for Grenade Launchers{{ref|name = c229p13}}|{{Ruby|擲弾銃|グレネードガン}} {{ruby|適|てき}}{{ruby|性|せい}}|Gurenēdo Gan Tekisei}}|reduces action token cost by 1 when using a Gunner Trigger (Grenade Launcher){{ref|name = c229p13}}|[[Yōko Katori]] (Omni-Penchant){{ref|name = c229p13}}<br/><br/>[[Hiro Kitazoe]]{{ref|name = Kitazoe|c = 229|p = 13|text = Kitazoe is the only Grenade Launcher User related to the Away Mission Test}} |
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}} |
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{{Skill List|Penchant|{{nihongo2|Penchant for Machine Guns<sup>[[Battle Simulation Exercise/Known Penchants#Translation_Note|Note: 3]]</sup>{{ref|name = c229p13}}|{{ruby|機|き}}{{ruby|関|かん}}{{ruby|銃|じゅう}} {{ruby|適|てき}}{{ruby|性|せい}}|Kikanjyū Tekisei}}|reduces action token cost by 1 when using Gunner Trigger (Machine Gun){{ref|name = c229p13}}|[[Yōko Katori]] (Omni-Penchant){{ref|name = c229p13}} |
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}} |
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{{Skill List|Penchant|{{nihongo2|Penchant for Shotguns{{ref|name = c229p13}}|{{Ruby|散弾銃|ショットガン}} {{ruby|適|てき}}{{ruby|性|せい}}|Shottogan Tekisei}}|increases damage with proximity when a Shotgun Trigger is equipped{{ref|name = c229p13}}|[[Yōko Katori]] (Omni-Penchant){{ref|name = c229p13}}<br/><br/>[[Daichi Tsutsumi]]{{ref|name = Daichi|c = 229|p = 13|text = Daichi is the only Shotgun user Katori had battled at this point}}<br/><br/>Potentially [[Kōtarō Suwa]] |
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}} |
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{{Skill List|Penchant|{{nihongo2|Penchant for Wire Mobility{{ref|name = c227p10|c = 227|p = 10}}|ワイヤー {{ruby|機|き}}{{ruby|動|どう}} {{ruby|適|てき}}{{ruby|性|せい}}|Waiyā Kidō Tekisei}}|When your unit is on a cell with wires set up, receive a boost to attack, evasion, and defense.{{ref|name = c227p10|c = 227|p = 10}}|[[Yōko Katori]] (Omni-Penchant){{ref|name = c227p10|c = 227|p = 10}}<br/><br/>Potentially [[Yūma Kuga]].}} |
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{{Skill List|Penchant|{{nihongo2|Penchant for Lead Bullet{{ref|name = c229p13}}|レッドバレット {{ruby|適|てき}}{{ruby|性|せい}}|Reddo Baretto Tekisei}}|reduces the accuracy penalty when using Lead Bullet{{ref|name = c229p13}}|[[Yōko Katori]] (Omni-Penchant){{ref|name = c229p13}}<br/><br/>[[Shūji Miwa]] |
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}} |
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{{Skill List|Penchant|{{nihongo2|Penchant for Silencer{{ref|name = c229p13}}|サイレンサー {{ruby|適|てき}}{{ruby|性|せい}}|Sairensā Tekisei}}|increases base accuracy of ranged triggers when using Silencer.{{ref|name = c229p13}}|[[Yōko Katori]] (Omni-Penchant){{ref|name = c229p13}}<br/><br/>[[Wataru Urushima]] and/or [[Tatsuya Kuruma]]{{ref|name = Urushima|c = 229|p = 13|text= Katori had battled Kuruma and Urushima who are/were Silencer Users, so it is possible one or both of them to have this penchant}} |
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{{Skill List|Penchant|{{nihongo2|Penchant for Teleporter{{ref|name = c229p13}}|テレポーター {{ruby|適|てき}}{{ruby|性|せい}}|Terepōtā Tekisei}}|halves the cool down time for Teleporter{{ref|name = c229p13}} (Rounded up){{ref|name = BSM2}}|[[Yōko Katori]] (Omni-Penchant){{ref|name = c229p13}}<br/><br/>[[Jun Arashiyama]] and/or [[Mitsuru Tokieda]]{{ref|name = Arashiyama|c = 229|p = 13|text = Katori had battled Arashiyama and Tokieda who are Teleporter Users, so it is possible one or both of them to have this penchant}} |
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{{Skill List|Penchant|{{nihongo2|Penchant for Guard{{ref|name = c229p13}}|{{ruby|護|ご}}{{ruby|衛|えい}} {{ruby|適|てき}}{{ruby|性|せい}}|Goei Tekisei}}|increases defense when guarding an ally{{ref|name = c229p13}}|[[Yōko Katori]] (Omni-Penchant){{ref|name = c229p13}} |
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}} |
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{{Skill List|Penchant|{{nihongo2|Omni-Penchant{{qref|name = c216p12}}|{{ruby|万|ばん}}{{ruby|能|おう}} {{ruby|適|てき}}{{ruby|性|せい}}|Banō Tekisei|lit =Universal Penchant}}|Allows the user to equip two penchant skills at the same time for free, in the case of the only known user - [[Yōko Katori|Katori]] she could only pick two from three different penchants{{ref|name = c227p9-10|c = 227|p = 9-10}}, however the amount of penchants increase overtime due to being able to utilize any penchant her opponent has{{ref|name = c229p12-13|c = 229|p = 12-13}}. the original penchants are presumably different for every person with this skill. but can't use penchant for composites or penchant for viper.{{ref|name = BSM2|ex = BSM2}} |[[Yōko Katori]]{{qref|name = c216p12}}{{ref|name = c227p10|c = 227|p = 10}} |
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}} |
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{{Skill List|Negative Skill|{{nihongo2|Combat Inexperience{{ref|name = c232p6}}|{{ruby|戦|せん}}{{ruby|闘|とう}} {{ruby|経|けい}}{{ruby|験|けん}}{{ruby|不|ぶ}}{{ruby|足|そく}}|Sentō Keikenbusoku}}|Any given attack consumes one additional Action Token over its standard requirement (Cooldowns are not increased){{ref|name = c232p6}}|[[Chika Amatori]]{{ref|name = c232p6|c=232|p=6}} |
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}} |
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{{Skill List|Unknown|{{nihongo2|Grasshopper Pounce{{qref|name = c216p12}}|グラスホッパー {{ruby|攻|ごう}}{{ruby|撃|げき}}|Gurasuhoppā Gōgeki|lit =Grasshopper Assault}}|Unknown|[[Yōko Katori]]{{qref|name = c216p12}}<br/><br/>[[Kei Tachikawa]]{{qref|name = c216p12}}<br/><br/>[[Yūma Kuga]]{{qref|name = c217p8}}<br/><br/>[[Yutaka Kashio]]{{ref|name = c226p14}} }} |
{{Skill List|Unknown|{{nihongo2|Grasshopper Pounce{{qref|name = c216p12}}|グラスホッパー {{ruby|攻|ごう}}{{ruby|撃|げき}}|Gurasuhoppā Gōgeki|lit =Grasshopper Assault}}|Unknown|[[Yōko Katori]]{{qref|name = c216p12}}<br/><br/>[[Kei Tachikawa]]{{qref|name = c216p12}}<br/><br/>[[Yūma Kuga]]{{qref|name = c217p8}}<br/><br/>[[Yutaka Kashio]]{{ref|name = c226p14}} }} |
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{{Skill List|Unknown|{{nihongo2|Thruster Crash<nowiki>!!</nowiki>{{qref|name = c216p12}}|スラスター {{ruby|突|とつ}}{{ruby|撃|げき}}|Surasutā Toutsugeki|lit = Thruster Assault}}[[Battle Simulation Exercise/Known Penchants#Translation_Note|<sup>≠</sup>]]|Unknown|[[Osamu Mikumo]]{{qref|name = c216p12}}}} |
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{{Skill List|Unknown|{{nihongo2| |
{{Skill List|Unknown|{{nihongo2|Thruster Crash<nowiki>!!</nowiki><sup>[[Battle Simulation Exercise/Known Penchants#Translation_Note|Note: ≠]]</sup>{{qref|name = c216p12}}|スラスター {{ruby|突|とつ}}{{ruby|撃|げき}}|Surasutā Toutsugeki|lit = Thruster Assault}}|Unknown|[[Osamu Mikumo]]{{qref|name = c216p12}}}} |
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{{Skill List|Unknown|{{nihongo2|Full Guard{{qref|name = c216p7|v = 25|c = 216|p = 7}}|フル ガード|Furu Gādo}}|+50% Defense|[[Fumika Teruya]]{{qref|name = c216p7}}<br/>Presumably anyone with two [[Shield]]s}} |
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{{Skill List|Unknown|{{ |
{{Skill List|Unknown|{{nihongo2|Massive Trion{{qref|name = c217p3}}|トリオン • {{ruby|大|だい}}|Torion • Dai}}|Shooter/Gunner Trigger range is increased by 1, and the damage range of bursts is increased by 1.{{ref|name = BSM2}}|[[Kōhei Izumi]]{{qref|name = c217p3}} }} |
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{{Skill List|Unknown|{{nihongo2|Full Guard{{qref|name = c216p7|v = 25|c = 216|p = 7}}|フル ガード|Furu Gādo}}|+50% Defense|[[Fumika Teruya]]{{qref|name = c216p7}}<br/>Presumably anyone with two [[Shield]]s (Due to the nature of Full Guard)}} |
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{{Skill List|Unknown|{{nihongo2|Liar's Shot{{ref|name = c226p14}}|{{ruby|嘘|うそ}}つき {{ruby|射|しゃ}}{{ruby|撃|げき}}|Usotsuki Shageki}}|Increases the power and hit rate of Shooter Triggers when the target of the attack is within 6 squares.{{ref|name = BSM2}}|[[Satoshi Mizukami]]{{ref|name = c226p14}} }} |
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{{Skill List|Unknown|{{Nihongo2|Trion Max{{ref|name = c232p9}}|トリオン • {{ruby|極|きょく}}{{ruby|大|だい}}|Torion • Kyokudai}}|Shooter/Gunner Trigger range is increased by 2, and and the damage range of bursts is increased by 2.{{ref|name = BSM2}}|[[Chika Amatori]]{{ref|name = c232p9|c=232|p=9}} |
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}} |
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{{Skill List|Unknown|{{Nihongo2|Lead Bullet Sniping{{ref|name = c232p9}}|鉛弾そげき|Reddo Baretto Sogeki}}|When equipped with Lightning and Lead Bullet, shoots lead bullets with a range of 10 and a 70% basic hit rate.{{ref|name = BSM2}}|[[Chika Amatori]]{{ref|name = c232p9}} |
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}} |
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{{Skill List|Unknown|{{Nihongo2|Lead Bullet Hound{{ref|name = c232p6}}|レッドバレット 追尾弾|Reddo Baretto Haundo}}|When Hound is equipped with Lead Bullet, it shoots a lead bullet with a range of 4 and a base hit rate of 80, this does not apply the range bonus of the Trion Max Skill.{{ref|name = BSM2}}|[[Chika Amatori]]{{ref|name = c232p6}}{{ref|name = c232p9}} |
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}} |
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{{Skill List|Unknown|{{Nihongo2|Target the vitals|{{ruby|切|せっ}}{{ruby|所|しょ}}{{ruby|狙|ねら}}い|}}|When your attack damages an enemy unit (regardless of the damage amount), there is a 30% chance the target will be forced to bail out.{{ref|name = c238p15|c = 238|p = 15}}|[[Isami Tōma]]{{ref|name = c238p15}} }} |
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{{Skill List|Unknown|{{nihongo2|Double Shotgun<sup>[[Battle Simulation Exercise/Known Penchants#Translation_Note|Note: 4]]</sup>|Wショットガン|W Shottogan}}|Gunner Trigger (Shotgun) increases the power of the Gunner Trigger when in full attack{{ref|name = BSM2}}|Unknown}} |
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{{Skill List|Unknown|{{nihongo2|Double Rifle<sup>[[Battle Simulation Exercise/Known Penchants#Translation_Note|Note: 4]]</sup>|Wライフル|W Raifuru}}| Gunner Trigger (Assault Rifle) increases the power of the Gunner Trigger when in full attack{{ref|name = BSM2}}|Unknown}} |
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{{Skill List|Unknown|{{nihongo2|Stalling Shot|足止め射撃}}|When you make an enemy defend against a shot, the opponent's action point and waiting time are increased by 1.{{ref|name = BSM2}}|Unknown}} |
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{{Skill List|Unknown|{{nihongo2|Stalling Sniper|足止め狙撃}}|When you make an enemy defend against a shot, the opponent's action point and waiting time are increased by 1.{{ref|name = BSM2}}|Unknown}} |
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{{Skill List|Unknown|{{nihongo2|Sticky|{{ruby|張|は}}り{{ruby|付|つ}}き|Haritsuki}}|Increases sniping hit rate and accuracy against enemies during attack or waiting time.{{ref|name = BSM2}}|Unknown}} |
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{{Skill List|Unknown|{{nihongo2|Receiving Sword|受け太刀}}| When you have Kogetsu equipped, your defense against enemy blade attacks is increased, and when defending wait time increases to 0.{{ref|name = BSM2}}|Unknown}} |
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{{Skill List|Unknown|{{nihongo2|Escudo Attack|工スクード攻撃}}| if an Escudo is summoned in a square containing a unit, the unit's Movement is reduced by 3 and it waits 1.{{ref|name = BSM2}}|Unknown}} |
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{{Skill List|Unknown|{{nihongo2|Decoy|おとり}}|enemies who attack you have their Defense reduced for 6 actions from the time of the attack.{{ref|name = BSM2}}|Unknown}} |
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{{Skill List|Unknown|{{nihongo2|Covert fire|隠密射撃}}|if you fire with Silencer from outside the opponent's "defense" range, the opponent will bail out. No "evade" decision will be made (except for units with [Intuition Evasion]).{{ref|name = BSM2}}|Unknown}} |
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{{Skill List|Unknown|{{nihongo2|Learning ability|学習能力}}|If an enemy makes the same attack during a match, your defense will increase from the 2nd attack onward.{{ref|name = BSM2}}|Unknown}} |
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{{Skill List|Unknown|{{nihongo2|Sense Sniping|感覚狙撃}}|Sniping with Egret always hits (except for units with [Intuition Evasion]) "Defense" judgment is made.{{ref|name = BSM2}}|Unknown}} |
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{{Skill List|Unknown|{{nihongo2|Intuitive Evasion|直感回避}}|The [Evade] decision is also made for attacks from outside the alert range. Additionally the evasion rate against sniping is greatly increased.{{ref|name = BSM2}}|Unknown}} |
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{{Skill List|Unknown|{{nihongo2|Mobile Sniping|機動狙撃}}|Sniping consumes 1 less action.{{ref|name = BSM2}}|Unknown}} |
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{{Skill List|Unknown|{{nihongo2|Enhanced Hearing|強化聴覚}}|Able to detect enemy movement within 10 squares around you without relying on radar or vision.{{ref|name = BSM2}}|Unknown}} |
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{{Skill List|Unknown|{{nihongo2|Melee Defense|近接防御}}|When equipped with a sniper trigger and hit by a blade attack, unit automatically switches to a blade and defends itself.{{ref|name = BSM2}}|Unknown}} |
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{{Skill List|Unknown|{{nihongo2|Good Walker|健脚}}|Increases action point parameter by 1.{{ref|name = BSM2}}|Unknown}} |
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{{Skill List|Unknown|{{nihongo2|Restraint Sniping|牽制狙撃 }}|Whenever an enemy defends or [evades] a solo shot, it increases the opponent's action usage by 1.{{ref|name = BSM2}}|Unknown}} |
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{{Skill List|Unknown|{{nihongo2|Mixed Full Attack|混合両攻撃}}|When making an attack with both a blade and ranged trigger, the action point of both attacks is reduced by 1, and the power of each attack is increased.{{ref|name = BSM2}}|Unknown}} |
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{{Skill List|Unknown|{{nihongo2|Precision Sniping|精密狙撃}}|increases the basic hit rate and range of sniper triggers.{{ref|name = BSM2}}|Unknown}} |
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{{Skill List|Unknown|{{nihongo2|Spearsmanship|槍術}}|Kogetsu's range is always 3, Senku's range does not change.{{ref|name = BSM2}}|Unknown}} |
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{{Skill List|Unknown|{{nihongo2|Twin Snipe|ツインスナイプ}}|When using Full Attack with two Egrets, the total action power expended for both attacks is reduced by 3.{{ref|name = BSM2}}|Unknown}} |
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{{Skill List|Unknown|{{nihongo2|Double Pistols|ニ丁拳銃}}|When using Full Attack with two Gunner Triggers (Pistol), the power is increased.{{ref|name = BSM2}}|Unknown}} |
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{{Skill List|Unknown|{{nihongo2|Quick fire|早撃ち}}|When you and an enemy attack occur at the same time, they do not exchange fire, and your attack is judged first.{{ref|name = BSM2}}|Unknown}} |
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{{Skill List|Unknown|{{nihongo2|Unstable Shooting|不安定な射撃}}|Shooting power fluctuates randomly between 70-110% each time.{{ref|name = BSM2}}|Unknown}} |
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{{Skill List|Unknown|{{nihongo2|Unstable Sniping|不安定な狙撃}}| Randomly changes sniper's accuracy from 80% to 115% each time.{{ref|name = BSM2}}|Unknown}} |
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{{Skill List|Unknown|{{nihongo2|Compound Full Attack|複合両攻撃}}|when both attacks are made with normal rounds, the sub-trigger's attack is judged as sniper damage with double the power.{{ref|name = BSM2}}|Unknown}} |
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{{Skill List|Unknown|{{nihongo2|Ex-Attacker|元・攻撃手}}|Attacker Triggers can be used with no action consumption penalty.{{ref|name = BSM2}}|Unknown}} |
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{{Skill List|Unknown|{{nihongo2|Lead Bullet (Custom)|鉛弾(改)}}|Lead Bullet becomes a "exclusive optional trigger" and can only be used 3 times per match instead of needing to use both sides.{{ref|name = BSM2}}|Unknown}} |
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{{Skill List|Unknown|{{nihongo2|Penchant for Chameleon|カメレオン適性}}|Chameleon activation consumes 1 less action power and increases evasion bonus while in use.{{ref|name = BSM2}}|Unknown}} |
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{{Skill List|Unknown|{{nihongo2|Penchant for Spider|スパイダー適性}}|1 less action is expended when using a spider wire.{{ref|name = BSM2}}|Unknown}} |
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|} |
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===Translation Note=== |
===Translation Note === |
||
1: Viz directly translated "Viper" and "Composite bullets" (see: [[The Away Mission Test: Part 15|Chapter 217]])<br />2: Viz mistranslated this as doubled instead of +2 (see: [[The Away Mission Test: Part 13|Chapter 215]])<br /><nowiki>≠</nowiki>: is covered by text so might not be full name and/or rest is presumed |
1: Viz directly translated "Viper" and "Composite bullets" (see: [[The Away Mission Test: Part 15|Chapter 217]])<br />2: Viz mistranslated this as doubled instead of +2 (see: [[The Away Mission Test: Part 13|Chapter 215]])<br/>3: The original japanese reading implies that both Assault Rifle and Minigun Gun Triggers are counted as one penchant<br/>4: W, in Japanese gaming slang means double as when read in Japanese it is pronounced as {{nihongo|Double|ダブル|Daburu}}<br /><nowiki>≠</nowiki>: is covered by text so might not be full name and/or rest is presumed |
||
==References== |
==References== |
Latest revision as of 02:05, May 20, 2024
- Overview
- Special Sim
- Known Parameters
- Known Penchants
- Rankings
Below is a list of known skills/penchants available to use for select combatants:
Type | Name | Effect | Known Users |
---|---|---|---|
Combo Skill | Close-Quarters Combo[1] (近接 連携, Kinstsu Renkei?) |
An ally with an attacker trigger will automatically preform a follow up attack at no cost, follow-ups can't trigger an additional follow-up.[1] | Yūma Kuga[1] Yōko Katori[2] Kei Tachikawa[2] Sōya Kazama[3] |
Combo Skill | Ranged Combo[4] (射撃 連携, Shageki Renkei?) |
An ally with a ranged trigger can follow up at half the cost; presumably it can't trigger an additional follow-up.[4] | Fumika Teruya[5] Kōhei Izumi[4] Kazuki Kurauchi[3] |
Penchant | Penchant for Kogetsu[6] (弧月 適性, Kogetsu Tenkisei?) |
When Kogetsu is equipped in the user's loadout, two more action tokens will be added.[6]Note: 2 | Hyuse[6] Kei Tachikawa[2] Tetsuji Arafune[7] |
Penchant | Penchant for Gen'yō[8] (幻踊 適性, Gen'yō Tekisei?) |
increases damage of the Gen'yō command[8] | Yōko Katori (Omni-Penchant)[8] Potentially Yōsuke Yoneya Yūta Miura[9] |
Penchant | Penchant for Makō (Prototype) (魔光(試作) 適性, Makō (Shisaku) Tekisei?) |
The Command "Makō Kogetsu's" base power value is randomly increased[10] | Futaba Kuroe[11] |
Penchant | Penchant for Scorpion[12] (スコーピオン 適性, Sukōpion Tekisei?) |
When Scorpion is equipped in the user's loadout, two more action tokens will be added.[12] | Yōko Katori (Omni-Penchant)[12] |
Penchant | Penchant for Viper[4] (変化弾 適性, Baipā Tekisei?) |
Lets the unit be able to use Viper.[10] | Kōhei Izumi[4] |
Penchant | Penchant for CompositesNote: 1[4] (合成弾弾 適性, Gōseidan Tekisei?) |
Lets unit be able to use Composite Bullets.[10] | Kōhei Izumi[4] |
Penchant | Penchant for Pistols[12] (拳銃 適性, Kenjyū Tekisei?) |
When Gunner Triggers (Pistol) are included in the user's loadout, one action token is added, and the attack of the Gunner Triggers (Pistol) is boosted.[12] | Yōko Katori (Omni-Penchant)[12] |
Penchant | Penchant for Grenade Launchers[8] (擲弾銃 適性, Gurenēdo Gan Tekisei?) |
reduces action token cost by 1 when using a Gunner Trigger (Grenade Launcher)[8] | Yōko Katori (Omni-Penchant)[8] Hiro Kitazoe[13] |
Penchant | Penchant for Machine GunsNote: 3[8] (機関銃 適性, Kikanjyū Tekisei?) |
reduces action token cost by 1 when using Gunner Trigger (Machine Gun)[8] | Yōko Katori (Omni-Penchant)[8] |
Penchant | Penchant for Shotguns[8] (散弾銃 適性, Shottogan Tekisei?) |
increases damage with proximity when a Shotgun Trigger is equipped[8] | Yōko Katori (Omni-Penchant)[8] Daichi Tsutsumi[14] Potentially Kōtarō Suwa |
Penchant | Penchant for Wire Mobility[12] (ワイヤー 機動 適性, Waiyā Kidō Tekisei?) |
When your unit is on a cell with wires set up, receive a boost to attack, evasion, and defense.[12] | Yōko Katori (Omni-Penchant)[12] Potentially Yūma Kuga. |
Penchant | Penchant for Lead Bullet[8] (レッドバレット 適性, Reddo Baretto Tekisei?) |
reduces the accuracy penalty when using Lead Bullet[8] | Yōko Katori (Omni-Penchant)[8] Shūji Miwa |
Penchant | Penchant for Silencer[8] (サイレンサー 適性, Sairensā Tekisei?) |
increases base accuracy of ranged triggers when using Silencer.[8] | Yōko Katori (Omni-Penchant)[8] Wataru Urushima and/or Tatsuya Kuruma[15] |
Penchant | Penchant for Teleporter[8] (テレポーター 適性, Terepōtā Tekisei?) |
halves the cool down time for Teleporter[8] (Rounded up)[10] | Yōko Katori (Omni-Penchant)[8] Jun Arashiyama and/or Mitsuru Tokieda[16] |
Penchant | Penchant for Guard[8] (護衛 適性, Goei Tekisei?) |
increases defense when guarding an ally[8] | Yōko Katori (Omni-Penchant)[8] |
Penchant | Omni-Penchant[2] (万能 適性, Banō Tekisei Lit. Universal Penchant?) |
Allows the user to equip two penchant skills at the same time for free, in the case of the only known user - Katori she could only pick two from three different penchants[17], however the amount of penchants increase overtime due to being able to utilize any penchant her opponent has[18]. the original penchants are presumably different for every person with this skill. but can't use penchant for composites or penchant for viper.[10] | Yōko Katori[2][12] |
Negative Skill | Combat Inexperience[19] (戦闘 経験不足, Sentō Keikenbusoku?) |
Any given attack consumes one additional Action Token over its standard requirement (Cooldowns are not increased)[19] | Chika Amatori[19] |
Unknown | Grasshopper Pounce[2] (グラスホッパー 攻撃, Gurasuhoppā Gōgeki Lit. Grasshopper Assault?) |
Unknown | Yōko Katori[2] Kei Tachikawa[2] Yūma Kuga[3] Yutaka Kashio[7] |
Unknown | Thruster Crash!!Note: ≠[2] (スラスター 突撃, Surasutā Toutsugeki Lit. Thruster Assault?) |
Unknown | Osamu Mikumo[2] |
Unknown | Massive Trion[4] (トリオン • 大, Torion • Dai?) |
Shooter/Gunner Trigger range is increased by 1, and the damage range of bursts is increased by 1.[10] | Kōhei Izumi[4] |
Unknown | Full Guard[20] (フル ガード, Furu Gādo?) |
+50% Defense | Fumika Teruya[20] Presumably anyone with two Shields (Due to the nature of Full Guard) |
Unknown | Liar's Shot[7] (嘘つき 射撃, Usotsuki Shageki?) |
Increases the power and hit rate of Shooter Triggers when the target of the attack is within 6 squares.[10] | Satoshi Mizukami[7] |
Unknown | Trion Max[21] (トリオン • 極大, Torion • Kyokudai?) |
Shooter/Gunner Trigger range is increased by 2, and and the damage range of bursts is increased by 2.[10] | Chika Amatori[21] |
Unknown | Lead Bullet Sniping[21] (鉛弾そげき, Reddo Baretto Sogeki?) |
When equipped with Lightning and Lead Bullet, shoots lead bullets with a range of 10 and a 70% basic hit rate.[10] | Chika Amatori[21] |
Unknown | Lead Bullet Hound[19] (レッドバレット 追尾弾, Reddo Baretto Haundo?) |
When Hound is equipped with Lead Bullet, it shoots a lead bullet with a range of 4 and a base hit rate of 80, this does not apply the range bonus of the Trion Max Skill.[10] | Chika Amatori[19][21] |
Unknown | Target the vitals (切所狙い?) |
When your attack damages an enemy unit (regardless of the damage amount), there is a 30% chance the target will be forced to bail out.[22] | Isami Tōma[22] |
Unknown | Double ShotgunNote: 4 (Wショットガン, W Shottogan?) |
Gunner Trigger (Shotgun) increases the power of the Gunner Trigger when in full attack[10] | Unknown |
Unknown | Double RifleNote: 4 (Wライフル, W Raifuru?) |
Gunner Trigger (Assault Rifle) increases the power of the Gunner Trigger when in full attack[10] | Unknown |
Unknown | Stalling Shot (足止め射撃?) |
When you make an enemy defend against a shot, the opponent's action point and waiting time are increased by 1.[10] | Unknown |
Unknown | Stalling Sniper (足止め狙撃?) |
When you make an enemy defend against a shot, the opponent's action point and waiting time are increased by 1.[10] | Unknown |
Unknown | Sticky (張り付き, Haritsuki?) |
Increases sniping hit rate and accuracy against enemies during attack or waiting time.[10] | Unknown |
Unknown | Receiving Sword (受け太刀?) |
When you have Kogetsu equipped, your defense against enemy blade attacks is increased, and when defending wait time increases to 0.[10] | Unknown |
Unknown | Escudo Attack (工スクード攻撃?) |
if an Escudo is summoned in a square containing a unit, the unit's Movement is reduced by 3 and it waits 1.[10] | Unknown |
Unknown | Decoy (おとり?) |
enemies who attack you have their Defense reduced for 6 actions from the time of the attack.[10] | Unknown |
Unknown | Covert fire (隠密射撃?) |
if you fire with Silencer from outside the opponent's "defense" range, the opponent will bail out. No "evade" decision will be made (except for units with [Intuition Evasion]).[10] | Unknown |
Unknown | Learning ability (学習能力?) |
If an enemy makes the same attack during a match, your defense will increase from the 2nd attack onward.[10] | Unknown |
Unknown | Sense Sniping (感覚狙撃?) |
Sniping with Egret always hits (except for units with [Intuition Evasion]) "Defense" judgment is made.[10] | Unknown |
Unknown | Intuitive Evasion (直感回避?) |
The [Evade] decision is also made for attacks from outside the alert range. Additionally the evasion rate against sniping is greatly increased.[10] | Unknown |
Unknown | Mobile Sniping (機動狙撃?) |
Sniping consumes 1 less action.[10] | Unknown |
Unknown | Enhanced Hearing (強化聴覚?) |
Able to detect enemy movement within 10 squares around you without relying on radar or vision.[10] | Unknown |
Unknown | Melee Defense (近接防御?) |
When equipped with a sniper trigger and hit by a blade attack, unit automatically switches to a blade and defends itself.[10] | Unknown |
Unknown | Good Walker (健脚?) |
Increases action point parameter by 1.[10] | Unknown |
Unknown | Restraint Sniping (牽制狙撃 ?) |
Whenever an enemy defends or [evades] a solo shot, it increases the opponent's action usage by 1.[10] | Unknown |
Unknown | Mixed Full Attack (混合両攻撃?) |
When making an attack with both a blade and ranged trigger, the action point of both attacks is reduced by 1, and the power of each attack is increased.[10] | Unknown |
Unknown | Precision Sniping (精密狙撃?) |
increases the basic hit rate and range of sniper triggers.[10] | Unknown |
Unknown | Spearsmanship (槍術?) |
Kogetsu's range is always 3, Senku's range does not change.[10] | Unknown |
Unknown | Twin Snipe (ツインスナイプ?) |
When using Full Attack with two Egrets, the total action power expended for both attacks is reduced by 3.[10] | Unknown |
Unknown | Double Pistols (ニ丁拳銃?) |
When using Full Attack with two Gunner Triggers (Pistol), the power is increased.[10] | Unknown |
Unknown | Quick fire (早撃ち?) |
When you and an enemy attack occur at the same time, they do not exchange fire, and your attack is judged first.[10] | Unknown |
Unknown | Unstable Shooting (不安定な射撃?) |
Shooting power fluctuates randomly between 70-110% each time.[10] | Unknown |
Unknown | Unstable Sniping (不安定な狙撃?) |
Randomly changes sniper's accuracy from 80% to 115% each time.[10] | Unknown |
Unknown | Compound Full Attack (複合両攻撃?) |
when both attacks are made with normal rounds, the sub-trigger's attack is judged as sniper damage with double the power.[10] | Unknown |
Unknown | Ex-Attacker (元・攻撃手?) |
Attacker Triggers can be used with no action consumption penalty.[10] | Unknown |
Unknown | Lead Bullet (Custom) (鉛弾(改)?) |
Lead Bullet becomes a "exclusive optional trigger" and can only be used 3 times per match instead of needing to use both sides.[10] | Unknown |
Unknown | Penchant for Chameleon (カメレオン適性?) |
Chameleon activation consumes 1 less action power and increases evasion bonus while in use.[10] | Unknown |
Unknown | Penchant for Spider (スパイダー適性?) |
1 less action is expended when using a spider wire.[10] | Unknown |
Translation Note[edit | edit source]
1: Viz directly translated "Viper" and "Composite bullets" (see: Chapter 217)
2: Viz mistranslated this as doubled instead of +2 (see: Chapter 215)
3: The original japanese reading implies that both Assault Rifle and Minigun Gun Triggers are counted as one penchant
4: W, in Japanese gaming slang means double as when read in Japanese it is pronounced as Double (ダブル, Daburu ?)
≠: is covered by text so might not be full name and/or rest is presumed
References[edit | edit source]
- ↑ 1.0 1.1 1.2 World Trigger Manga — Vol. 25 Chapter 215 (p. 3).
- ↑ 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 2.8 2.9 World Trigger Manga — Vol. 25 Chapter 216 (p. 12).
- ↑ 3.0 3.1 3.2 World Trigger Manga — Vol. 25 Chapter 217 (p. 8).
- ↑ 4.0 4.1 4.2 4.3 4.4 4.5 4.6 4.7 4.8 World Trigger Manga — Vol. 25 Chapter 217 (p. 3).
- ↑ World Trigger Manga — Vol. 25 Chapter 216 (p. 17).
- ↑ 6.0 6.1 6.2 World Trigger Manga — Vol. 25 Chapter 215 (p. 6).
- ↑ 7.0 7.1 7.2 7.3 World Trigger Manga — Chapter 226 (p. 14)
- ↑ 8.00 8.01 8.02 8.03 8.04 8.05 8.06 8.07 8.08 8.09 8.10 8.11 8.12 8.13 8.14 8.15 8.16 8.17 8.18 8.19 8.20 8.21 8.22 8.23 World Trigger Manga — Chapter 229 (p. 13)
- ↑ World Trigger Manga — Chapter 229 (p. 13) Miura is the only user of Gen'yō that Katori had battled at this point
- ↑ 10.00 10.01 10.02 10.03 10.04 10.05 10.06 10.07 10.08 10.09 10.10 10.11 10.12 10.13 10.14 10.15 10.16 10.17 10.18 10.19 10.20 10.21 10.22 10.23 10.24 10.25 10.26 10.27 10.28 10.29 10.30 10.31 10.32 10.33 10.34 10.35 10.36 10.37 10.38 10.39 Battle Simulation Exercise table 2, Vol. 26
- ↑ Battle Simulation Exercise table 2, Vol. 26 Futaba is the only person who has Makō outside of the Battle Simulation Exercise
- ↑ 12.0 12.1 12.2 12.3 12.4 12.5 12.6 12.7 12.8 12.9 World Trigger Manga — Chapter 227 (p. 10)
- ↑ World Trigger Manga — Chapter 229 (p. 13) Kitazoe is the only Grenade Launcher User related to the Away Mission Test
- ↑ World Trigger Manga — Chapter 229 (p. 13) Daichi is the only Shotgun user Katori had battled at this point
- ↑ World Trigger Manga — Chapter 229 (p. 13) Katori had battled Kuruma and Urushima who are/were Silencer Users, so it is possible one or both of them to have this penchant
- ↑ World Trigger Manga — Chapter 229 (p. 13) Katori had battled Arashiyama and Tokieda who are Teleporter Users, so it is possible one or both of them to have this penchant
- ↑ World Trigger Manga — Chapter 227 (p. 9-10)
- ↑ World Trigger Manga — Chapter 229 (p. 12-13)
- ↑ 19.0 19.1 19.2 19.3 19.4 World Trigger Manga — Chapter 232 (p. 6)
- ↑ 20.0 20.1 World Trigger Manga — Vol. 25 Chapter 216 (p. 7).
- ↑ 21.0 21.1 21.2 21.3 21.4 World Trigger Manga — Chapter 232 (p. 9)
- ↑ 22.0 22.1 World Trigger Manga — Chapter 238 (p. 15)