- Overview
- Special Sim
- Known Parameters
- Known Penchants
- Rankings
The Special Battle Simulation Exercise (特殊戦闘 シミュレーション 演習, Tokusyu Sentō Shimyurēshon Ensyū ?)[1] AKA Special Battle Sim (特殊戦闘 シミュ, Tokusyu Sentō Shimyu ?)[1] is a simulated event introduced in Chapter 214 that lasts two days (days 5 and 6), involving agent-designed trion soldiers.[2]
Trion Soldier Maker[edit | edit source]
Body Settings[edit | edit source]
There are two settings that can be changed.[3]
the unit's size can change from 1 to 5, with 3 being a bit bigger than a person.[3]
Additionally the movement type can be selected[3] with different leg types give different stat bonuses[4][5], and penalties.[5] with them being
- 2 Legs - +1 to Attack, Defense, and Evasion[5]
- 4 Legs (Beast) - +1 to Action Token, Support and Evasion[5]
- 4 Legs (Insectoid) - +1 Action Token, Attack, and Dexterity[5]
- 6 Legs (Insectoid) - +1 Action Token, and Dexterity[5]
- Flying- Unaffected by Terrain while moving[6], however -5 Action Tokens, -2 Evasion[5] and -6 to range when fighting a ground unit[6], but the effect is reduced the closer the units are to each other.[6] additionally the trion soldier can't equip a sniper rifle.[6]
Armor/Custom[edit | edit source]
There are two settings:
armor density which ranges from 1 to 10.[7] which increases armor size and density[4], unit durability goes up while action tokens go down.[4]
and Custom[7] which lets the user distort, delete, divide or add body parts for the trion soldier.[8]
Stat Values[edit | edit source]
There are 6 different stat values, with a minimum of 1 in each category.[4]
- Action Tokens - Affects number of actions that can be taken in a single turn.[4] Maximum number - 20[4]
- Support - Affects the number of co-op actions activated in a single turn.[4] Maximum number - 15[4]
- Co-op actions function similary to combo skills in the standard battle simulation.[9]
- Technique - Affects level cap of ranged weapons, sniper weapons, and skills.[4] Maximum number - 15[4]
Sensor[edit | edit source]
There are only 3 stats that can be changed, the minimum requirement is 0.[10]
Trion Sensor - Affects radar's detection range.[10] maximum number - 20[11]
Optic Sensor - Affects weapon range and scope of vision.[10] maximum number - 15[10]
Auditory Sensor - affects weapon range and auditory detection.[10] maximum number - 10[10]
- Data picked by sensors is shared between all units.[11]
Weapon/Skills[edit | edit source]
There are 7 different weapons[12], and 8 different skills[12], additionally leaving the unit unequipped is allowed.[13]
Different weapons have different costs due to being split between their characteristics.[14] the characteristics are.
- Damage + Range - (Blade[14])
- Damage + Range + Ammo (Standard Shots[14], Sniper Rifle[14])
- Damage + Range + Ammo + Splash Damage (Meteor[14], and Grenade[14])
Creation Rules[edit | edit source]
There are a creation cost, and a squad budget.[15]
the squad budget is 12,000 no matter what.[16]
the creation cost depends on the creation with higher stats raising the cost[4], as well as ammo[17], and with some skills having a notably high cost.[18] there is also a creation cost limit, which depends on the user's trion.[19]
Rules[edit | edit source]
rules list in Chapter 238.[16]
- The only units usable in the Special Battle Simulation are Trion Soldiers.
- The combined cost of all deployed units must fall within the squad budget of 12,000.
- Multiple of the same unit may deployed, but each squad member's individual creation must be used in every match (at least one of each unit).
- When a given unit is defeated, its creation cost (and point value) is unknown.
- Each match last five turns.
- If the final gap in points is 2,000 or greater, the squad with more points wins.
- If the gap in points is less than 2,000, the match will end in a draw.
Additionally Data picked up by sensors is shared between all units.[11]
Schedule[edit | edit source]
Day | Win | Draw | Loss |
---|---|---|---|
Exam Day 5 Battle Simulation 4 Special 1[20] |
100 | 20 | 0 |
Exam Day 6 Battle Simulation 5 Special 2[20] |
150 | 30 | 0 |
References[edit | edit source]
- ↑ 1.0 1.1 World Trigger Manga — Chapter 214 (p. 2)
- ↑ World Trigger Manga — Chapter 214 (p. 2-4)
- ↑ 3.0 3.1 3.2 World Trigger Manga — Chapter 238 (p. 2)
- ↑ 4.00 4.01 4.02 4.03 4.04 4.05 4.06 4.07 4.08 4.09 4.10 4.11 4.12 4.13 4.14 4.15 4.16 World Trigger Manga — Chapter 238 (p. 5)
- ↑ 5.0 5.1 5.2 5.3 5.4 5.5 5.6 World Trigger Manga — Chapter 239 (p. 7)
- ↑ 6.0 6.1 6.2 6.3 World Trigger Manga — Chapter 239 (p. 6)
- ↑ 7.0 7.1 World Trigger Manga — Chapter 238 (p. 3)
- ↑ World Trigger Manga — Chapter 238 (p. 4)
- ↑ World Trigger Manga — Chapter 239 (p. 5)
- ↑ 10.0 10.1 10.2 10.3 10.4 10.5 World Trigger Manga — Chapter 238 (p. 10)
- ↑ 11.0 11.1 11.2 World Trigger Manga — Chapter 238 (p. 11)
- ↑ 12.0 12.1 World Trigger Manga — Chapter 238 (p. 12)
- ↑ World Trigger Manga — Chapter 238 (p. 17)
- ↑ 14.0 14.1 14.2 14.3 14.4 14.5 World Trigger Manga — Chapter 239 (p. 9)
- ↑ World Trigger Manga — Chapter 238 (p. 1)
- ↑ 16.0 16.1 World Trigger Manga — Chapter 238 (p. 18)
- ↑ World Trigger Manga — Chapter 238 (p. 13)
- ↑ World Trigger Manga — Chapter 238 (p. 14)
- ↑ World Trigger Manga — Chapter 238 (p. 7)
- ↑ 20.0 20.1 World Trigger Manga — Vol. 24 Chapter 214 (p. 3-4).